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<channel>
	<title>TechOrigins &#187; Games</title>
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	<link>http://techorigins.com</link>
	<description>Technology and Gadgets Blog</description>
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		<title>Recession antidote: win a Microsoft PC Gaming Pack!</title>
		<link>http://techorigins.com/recession-antidote-win-a-microsoft-pc-gaming-pack/</link>
		<comments>http://techorigins.com/recession-antidote-win-a-microsoft-pc-gaming-pack/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 17:10:04 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Recession Antidote]]></category>
		<category><![CDATA[antidote]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gaming pack]]></category>
		<category><![CDATA[gamingpack]]></category>
		<category><![CDATA[giveaway]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[recession]]></category>
		<category><![CDATA[recesssion antidote]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=572</guid>
		<description><![CDATA[This whole global economic crisis, and its resulting massive loss of jobs got us thinking. We here at Engadget didn&#8217;t want to stand helplessly by, announcing every new round of misery without giving anything back &#8212; so we decided to take the opportunity to spread a little positivity. We&#8217;ll be handing out a new gadget [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Recession antidote: win a Microsoft PC Gaming Pack!", url: "http://techorigins.com/recession-antidote-win-a-microsoft-pc-gaming-pack/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><p style="text-align: center;"><img class="aligncenter size-full wp-image-571" title="jamesbond-1" src="http://techorigins.com/wp-content/uploads/2009/04/jamesbond-1.jpg" alt="jamesbond-1" width="480" height="270" /></p>
<p style="text-align: center;"><!--adsense--></p>
<p>This whole global economic crisis, and its resulting massive loss of jobs got us thinking. We here at Engadget didn&#8217;t want to stand helplessly by, announcing every new round of misery without giving anything back &#8212; so we decided to take the opportunity to spread a little positivity. We&#8217;ll be handing out a new gadget every day (except for weekends) to lucky readers until we run out of stuff / companies stop sending things. Today we&#8217;ve got a Microsoft PC gaming pack, which includes a <a href="http://www.engadget.com/2008/09/10/microsoft-sidewinder-x8-gaming-mouse-gets-official-examined/">SideWinder X8 mouse</a>, a <a href="http://www.engadget.com/2008/08/20/microsoft-intros-sidewinder-x6-keyboard-and-x5-mouse/">SideWinder X6 keyboard</a>, a LifeChat LX-3000 headset, a custom mouse pad, plus PC versions of <em>Fallout 3</em> and <em>James Bond: Quantum of Solace</em>.</p>
<p>Go <a href="http://www.engadget.com/2009/04/01/engadgets-recession-antidote-win-a-microsoft-pc-gaming-pack/" target="_blank">here</a> to enter.</p>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=Recession+antidote%3A+win+a+Microsoft+PC+Gaming+Pack%21&amp;url=http%3A%2F%2Ftechorigins.com%2Frecession-antidote-win-a-microsoft-pc-gaming-pack%2F">ShareThis</a></p>]]></content:encoded>
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		<item>
		<title>GameTrak Freedom motion controller for the XBOX 360</title>
		<link>http://techorigins.com/gametrak-freedom-motion-controller-for-the-xbox-360/</link>
		<comments>http://techorigins.com/gametrak-freedom-motion-controller-for-the-xbox-360/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 18:06:49 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[freedom]]></category>
		<category><![CDATA[gametrak]]></category>
		<category><![CDATA[gametrak freedom]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[gdc 09]]></category>
		<category><![CDATA[gdc 2009]]></category>
		<category><![CDATA[gdc09]]></category>
		<category><![CDATA[gdc2009]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=554</guid>
		<description><![CDATA[IGN&#8217;s gotten a preview of the Gametrak Freedom motion-controller we first spied back in September. Designed by Performance Designed Products (PDP), the Xbox 360 (which will probably also be available for the PS3 at some point, too) stick&#8217;s looks have changed quite a bit since then. Like most other motion controllers it uses accelerometers, but [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "GameTrak Freedom motion controller for the XBOX 360", url: "http://techorigins.com/gametrak-freedom-motion-controller-for-the-xbox-360/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><p style="text-align: center;"><img class="aligncenter size-full wp-image-553" title="gametrakfreedomheader-1" src="http://techorigins.com/wp-content/uploads/2009/03/gametrakfreedomheader-1.jpg" alt="gametrakfreedomheader-1" width="482" height="384" /></p>
<p style="text-align: center;"><!--adsense--></p>
<p>IGN&#8217;s gotten a preview of the Gametrak Freedom motion-controller we first spied back in September. Designed by Performance Designed Products (PDP), the Xbox 360 (which will probably also be available for the PS3 at some point, too) stick&#8217;s looks have changed quite a bit since then. Like most other motion controllers it uses accelerometers, but also adds ultrasonic 3D positioning using two sensor bars mounted to the display, which can triangulate the device&#8217;s positioning to precisely calculate its distance, orientation and speed. Though the Gametrak Freedom is expected for Xbox 360 in the fourth quarter of this year, there are no specific details about pricing or availability yet.</p>
<p>via: <a title="Engadget" href="http://www.engadget.com/2009/03/25/gametrak-freedom-motion-controller-for-xbox-360-outed-at-gdc/" target="_blank">Engadget</a></p>
<p><a title="IGN" href="http://gear.ign.com/articles/965/965841p1.html" target="_blank">Read&gt;&gt;</a></p>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=GameTrak+Freedom+motion+controller+for+the+XBOX+360&amp;url=http%3A%2F%2Ftechorigins.com%2Fgametrak-freedom-motion-controller-for-the-xbox-360%2F">ShareThis</a></p>]]></content:encoded>
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		<item>
		<title>Sony&#8217;s PSP Gets a New Look</title>
		<link>http://techorigins.com/sonys-psp-gets-a-new-look/</link>
		<comments>http://techorigins.com/sonys-psp-gets-a-new-look/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 18:46:25 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[psp 4000]]></category>
		<category><![CDATA[psp4000]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[sony psp]]></category>
		<category><![CDATA[umd]]></category>
		<category><![CDATA[umd drive]]></category>
		<category><![CDATA[vg 247]]></category>
		<category><![CDATA[vg247]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=345</guid>
		<description><![CDATA[Sony&#8217;s redesigned PSP is rumored to be getting a new look. But all changes to this portable gaming device, expected to be released later this year, are largely cosmetic. The biggest change to the PSP&#8217;s design is a sliding screen; as shown in a mock-up from VG247, it slides up to reveal various controls that [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Sony&#8217;s PSP Gets a New Look", url: "http://techorigins.com/sonys-psp-gets-a-new-look/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><p><img class="alignleft size-full wp-image-346" title="psp_thumb_original" src="http://techorigins.com/wp-content/uploads/2009/03/psp_thumb_original.jpg" alt="psp_thumb_original" width="180" height="119" />Sony&#8217;s redesigned PSP is rumored to be getting a new look. But all changes to this portable gaming device, expected to be released later this year, are largely cosmetic.</p>
<p>The biggest change to the PSP&#8217;s design is a sliding screen; as shown in a <a title="Mock-Up" href="http://farm3.static.flickr.com/2381/2257628900_7241af74be.jpg" target="_blank">mock-up</a> from VG247, it slides up to reveal various controls that are hidden beneath it when closed. new PSP, dubbed the PSP 4000, may be &#8220;significantly smaller in width,&#8221; because of the new design, Eurogamer says.</p>
<p style="text-align: center;"><!--adsense--></p>
<p>According to reports, the PSP 4000 will have to be in the open position to play full-featured games, but there&#8217;s no word on whether the rumored design includes game controllers or a keyboard underneath the screen. The 4000 may also allow you to play basic games, like LocoRoco, using the shoulder buttons (the L and R buttons at the top of the device) when the screen is closed.</p>
<p>This latest rumor comes after last week&#8217;s news that the PSP may let go of its UMD drive to offload more bulk from the game system. Instead of the disc drive, Sony may look to sell games through the online PlayStation Store or perhaps even on Sony Memory Sticks. If the rumors are true, then the 4000 is a significant step forward for the PSP; however, the new PSP will still be based on current PSP tech with no improved graphics or gaming features. That being said, with the PSP 3000 and these new rumors, it&#8217;s refreshing to hear about PSP updates that go beyond new colors, various entertainment bundles and incremental firmware updates.</p>
<p>The rumored release date for the 4000 is late 2009, and may be followed by a PSP2 in 2011 or 2012.</p>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=Sony%26%238217%3Bs+PSP+Gets+a+New+Look&amp;url=http%3A%2F%2Ftechorigins.com%2Fsonys-psp-gets-a-new-look%2F">ShareThis</a></p>]]></content:encoded>
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		<title>Halo Wars Video Review</title>
		<link>http://techorigins.com/halo-wars-video-review/</link>
		<comments>http://techorigins.com/halo-wars-video-review/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 19:44:01 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[ensemble]]></category>
		<category><![CDATA[ensemble studios]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo wars]]></category>
		<category><![CDATA[master chief]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=220</guid>
		<description><![CDATA[Written Review here. via: IGN<script type="text/javascript">SHARETHIS.addEntry({ title: "Halo Wars Video Review", url: "http://techorigins.com/halo-wars-video-review/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><div><object width="433" height="360" data="http://videomedia.ign.com/ev/ev.swf" type="application/x-shockwave-flash"><param name="flashvars" value="isStandAlone=true&amp;highRes_ID=2759908&amp;lowRes_ID=2759907&amp;object_ID=857436&amp;downloadURL=http://xbox360movies.ign.com/xbox360/video/article/955/955660/HaloWars_Review_022009_flvlowwide.flv&amp;allownetworking=&quot;all%&quot;" /><param name="src" value="http://videomedia.ign.com/ev/ev.swf" /></object></div>
<div style="text-align: left;">Written Review <a href="http://xbox360.ign.com/articles/955/955266p1.html" target="_blank">here</a>.</div>
<p style="text-align: center;"><!--adsense--></p>
<div style="text-align: left;">via: <a title="IGN" href="http://xbox360.ign.com/articles/955/955266p1.html" target="_blank">IGN</a></div>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=Halo+Wars+Video+Review&amp;url=http%3A%2F%2Ftechorigins.com%2Fhalo-wars-video-review%2F">ShareThis</a></p>]]></content:encoded>
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		<title>Fallout 3 Cheat Codes for PC Users</title>
		<link>http://techorigins.com/fallout-3-cheat-codes-for-pc-users/</link>
		<comments>http://techorigins.com/fallout-3-cheat-codes-for-pc-users/#comments</comments>
		<pubDate>Fri, 20 Feb 2009 02:52:30 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[cheatcodes]]></category>
		<category><![CDATA[cheats]]></category>
		<category><![CDATA[codes]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Fallout3]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=131</guid>
		<description><![CDATA[Console Codes Hit the Tilde (~) key to access the console and enter one of the following codes. Code Effect activate Activates the last door you clicked on in the console that is locked but needed to be opened from another place. (doors that unlock doesn&#8217;t work on) addspecialpoints # add # special points advlevel [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Fallout 3 Cheat Codes for PC Users", url: "http://techorigins.com/fallout-3-cheat-codes-for-pc-users/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><h2 style="text-align: center;"><img class="alignnone size-full wp-image-141" title="fallout3-pc" src="http://techorigins.com/wp-content/uploads/2009/02/fallout3-pc.jpg" alt="fallout3-pc" width="100" height="142" /></h2>
<h2>Console Codes</h2>
<p>Hit the Tilde (~) key to access the console and enter one of the following codes.</p>
<p style="text-align: center;"><!--adsense--></p>
<table border="1">
<colgroup>
<col class="name"></col>
</colgroup>
<col class="desc"></col>
<thead>
<tr>
<th>Code</th>
<th>Effect</th>
</tr>
</thead>
<tbody>
<tr>
<td>activate</td>
<td>Activates the last door you clicked on in the console that is locked but needed to be opened from another place. (doors that unlock doesn&#8217;t work on)</td>
</tr>
<tr class="even">
<td>addspecialpoints #</td>
<td>add # special points</td>
</tr>
<tr>
<td>advlevel</td>
<td>Advance one level</td>
</tr>
<tr class="even">
<td>agerace #</td>
<td>Ages the targetted character with 1, and de-ages them with -1</td>
</tr>
<tr>
<td>player.agerace #</td>
<td>Ages yourself with 1, and de-ages you with -1</td>
</tr>
<tr class="even">
<td>tmm 1</td>
<td>All mapmarkers</td>
</tr>
<tr>
<td>SetPCCanUsePowerArmor 1</td>
<td>Allows player to wear Brotherhood of Steel armor without the training prerequisite.</td>
</tr>
<tr class="even">
<td>tsb [number]</td>
<td>Allows you to add blood to your screen. Higher numbers make more blood spots. 0 = none.</td>
</tr>
<tr>
<td>fov [1-180]</td>
<td>Allows you to change your field of view (by angle)</td>
</tr>
<tr class="even">
<td>player.placeatme</td>
<td>Allows you to spawn any NPC next to you.</td>
</tr>
<tr>
<td>set timescale to #</td>
<td>Alters the speed in which the in-game time passes.</td>
</tr>
<tr class="even">
<td>Kill</td>
<td>Automatically kill the target you selected in Console Mode</td>
</tr>
<tr>
<td>player.modScale &lt;1 or -1&gt;</td>
<td>Become a giant!  1 = giant ; -1 =normal</td>
</tr>
<tr class="even">
<td>coc [Cell ID]</td>
<td>Center on cell. Teleports you to the cell you specify.</td>
</tr>
<tr>
<td>ShowNameMenu</td>
<td>Change your name for free, no court fees!</td>
</tr>
<tr class="even">
<td>setgs fJumpHeightMin #</td>
<td>Changes how high your player will jump. Replace the # with the desired height. (default = 64)</td>
</tr>
<tr>
<td>player.setlevel #</td>
<td>changes leve to #, doesn&#8217;t affect anything else.</td>
</tr>
<tr class="even">
<td>setgs fMoveRunMult #</td>
<td>Changes run speed. Replace the # with the desired speed. (default = 4)</td>
</tr>
<tr>
<td>setscale #</td>
<td>Changes size of any targeted object/NPC. Replace # with a number between -10 and 10. Default size is 1.</td>
</tr>
<tr class="even">
<td>modpca (s.p.e.c.i.a.l) #</td>
<td>changes the chosen stat by adding the given number. e.g. lmodpca luck 3 would take your 5 luck to 8.</td>
</tr>
<tr>
<td>cam</td>
<td>Closes all open menus</td>
</tr>
<tr class="even">
<td>GetQuestComplete/GetQC</td>
<td>Complete all quest items</td>
</tr>
<tr>
<td>GetQuestCompleted</td>
<td>complete current quest</td>
</tr>
<tr class="even">
<td>CompleteAllObjectives / CompleteQuest</td>
<td>Complete quest objectives</td>
</tr>
<tr>
<td>player.ForceAV &lt;amount&gt;</td>
<td>Directly set your skill values.</td>
</tr>
<tr class="even">
<td>disableallmines</td>
<td>Disables all mines allowing you to pick them up, without them blowing up.</td>
</tr>
<tr>
<td>tcai</td>
<td>Disables enemy AI, enemies stand still and do not fire back.</td>
</tr>
<tr class="even">
<td>DisableAllMines</td>
<td>Disables mines</td>
</tr>
<tr>
<td>getXPfornextlevel</td>
<td>displays xp needed for next level</td>
</tr>
<tr class="even">
<td>setessential 6a772 1</td>
<td>Dogmeat is marked Essential (Unkillable)</td>
</tr>
<tr>
<td>SetPCYoung</td>
<td>Everyone wants to be a kid again!</td>
</tr>
<tr class="even">
<td>GetAVInfo [Actor Value]</td>
<td>Gets info on the selected targers value (such as getavinfo luck)</td>
</tr>
<tr>
<td>Setownership</td>
<td>Gives player ownership of selected item</td>
</tr>
<tr class="even">
<td>SexChange</td>
<td>Go ahead, be a transvestite, i won&#8217;t ask any questions</td>
</tr>
<tr>
<td>tgm</td>
<td>God Mode</td>
</tr>
<tr class="even">
<td>player.PlaceAtMe &lt;objectID&gt;</td>
<td>I&#8217;m working on finding and making an ObjectID list, but for now, just use the ones we know: 000000A(Pins) &amp; 000000F(money)</td>
</tr>
<tr>
<td>EquipItem &lt;item_id&gt;</td>
<td>if the item_id exists in the selected target&#8217;s inventory, it will be equipped</td>
</tr>
<tr class="even">
<td>UnEquipItem &lt;item_id&gt;</td>
<td>if the item_id exists in the selected target&#8217;s inventory, it will be unequipped</td>
</tr>
<tr>
<td>CloseAllMenus</td>
<td>Just in case&#8230;</td>
</tr>
<tr class="even">
<td>Killall</td>
<td>Kills everyone in the area, if you are outside it kills everything outside.</td>
</tr>
<tr>
<td>load [name]</td>
<td>Loads a saved game.</td>
</tr>
<tr class="even">
<td>Player.MatchFaceGeometry #</td>
<td>Matches the geometry of another NPCs face</td>
</tr>
<tr>
<td>player.modav skill #</td>
<td>Modifies player&#8217;s desired skill.  (player.modav luck 10)</td>
</tr>
<tr class="even">
<td>EnablePlayerControls</td>
<td>Move around during &#8220;locked&#8221; cinematics</td>
</tr>
<tr>
<td>movetoqt</td>
<td>Moves the player to the current quest marker</td>
</tr>
<tr class="even">
<td>player.moveto #</td>
<td>Moves you to the specified NPC.</td>
</tr>
<tr>
<td>tcl</td>
<td>No clipping mode</td>
</tr>
<tr class="even">
<td>showracemenu</td>
<td>open the character creation screen</td>
</tr>
<tr>
<td>save fred 1</td>
<td>Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame)</td>
</tr>
<tr class="even">
<td>player.modav actionpoints #</td>
<td>Permanently modifies players max action points.</td>
</tr>
<tr>
<td>player.modav health #</td>
<td>Permanently modifies players max hp</td>
</tr>
<tr class="even">
<td>player.modav carryweight #</td>
<td>Permanently modifies players max weight.</td>
</tr>
<tr>
<td>pcb</td>
<td>Purge cell buffer, which frees up memory if you have lots of cells loaded, increasing performance.</td>
</tr>
<tr class="even">
<td>QQQ</td>
<td>Quits the game fast with no promps</td>
</tr>
<tr>
<td>Removeallitems</td>
<td>Remove all the Weapons and Cloths from Selected NPC (inc kids!)</td>
</tr>
<tr class="even">
<td>player.removeitem &lt;ObjectID&gt; &#8220;XXX&#8221;</td>
<td>Removes &#8220;XXX&#8221; number of items from your inventory of &lt;ObjectID&gt; type. Useful for removing quest flagged items</td>
</tr>
<tr>
<td>player.additem 0000000F &#8220;XXX&#8221;</td>
<td>Replace &#8220;XXX&#8221; with the amount of caps(money) you want.</td>
</tr>
<tr class="even">
<td>rewardxp xxx</td>
<td>Replace xxx with the number of experience points to receive</td>
</tr>
<tr>
<td>ResetQuest</td>
<td>Resets a quest&#8230; assuming you would want to do such a thing?</td>
</tr>
<tr class="even">
<td>resurrect</td>
<td>revives dead target</td>
</tr>
<tr>
<td>rewardKarma #</td>
<td>reward # karma points to player</td>
</tr>
<tr class="even">
<td>exit vats</td>
<td>roll credits/end gameplay</td>
</tr>
<tr>
<td>save [name]</td>
<td>Saves your game with a custom save name.</td>
</tr>
<tr class="even">
<td>Resethealth</td>
<td>Select player, or NPC and acts as a full heal</td>
</tr>
<tr>
<td>PRID [name]</td>
<td>Selects an object. Useful for selecting yourself in first person view (use &#8216;PRID player&#8221;).</td>
</tr>
<tr class="even">
<td>SetPos X</td>
<td>set selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it)</td>
</tr>
<tr>
<td>player.setav meleedamage ##</td>
<td>Set the melee damage inflicted by your character. (Note, other variables will affect your final damage output.) (Insert desired damage in place of ##)</td>
</tr>
<tr class="even">
<td>setspecialpoints #</td>
<td>set the number of special points to #</td>
</tr>
<tr>
<td>player.setav critchance ##</td>
<td>Set the percent chance to score a critical hit when inflicting damage. (Note, input desired percentage in place of ## [0-100])</td>
</tr>
<tr class="even">
<td>player.setav fireresist ##</td>
<td>Set the percentage of fire damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])</td>
</tr>
<tr>
<td>player.setav damageresist ##</td>
<td>Set the percentage of physical (Gunshot or melee) damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])</td>
</tr>
<tr class="even">
<td>player.setav poisonresist ##</td>
<td>Set the percentage of poison damage absorbed by your player. (Note, input desired percentage in place of ## [0-100])</td>
</tr>
<tr>
<td>player.setav radresist ##</td>
<td>Set the percentage of radiation absorbed by your player. (Note, input desired percentage in place of ## [0-100])</td>
</tr>
<tr class="even">
<td>player.setav unarmeddamage ##</td>
<td>Set the unarmed damage inflicted by your character. (Other variables will affect your final damage output.) (Insert desired damage in place of ##)</td>
</tr>
<tr>
<td>SetBarterGold [amount]</td>
<td>Sets how much an NPC has to trade with</td>
</tr>
<tr class="even">
<td>player.setav &lt;SKILL&gt; #</td>
<td>Sets skill level to #. Max 100. this sets all skill bonuses but those from gear, tag skills, or attributes.</td>
</tr>
<tr>
<td>setgs iMaxCharacterLevel ###</td>
<td>Sets the maximum level that your character can reach through experience gain. Replace the ### with the desired maximum level.</td>
</tr>
<tr class="even">
<td>setactorfullname &#8220;Firstname Lastname&#8221; (Use the quotes if the name has spaces)</td>
<td>Sets the name of the selected NPC. Use &#8220;player.setactorfull name&#8221; to change your character&#8217;s name. Last name (and any further spaces) optional.</td>
</tr>
<tr>
<td>SetEssential &lt;ID&gt; 1</td>
<td>Sets the NPC as essential.</td>
</tr>
<tr class="even">
<td>player.setav &lt;S.P.E.C.I.A.L.&gt; #</td>
<td>Sets the typed attribute to the number provided. (1-10)</td>
</tr>
<tr>
<td>showinventory</td>
<td>shows all items and their id&#8217;s, of the selected target, in the console (click an object while in the console to select it)</td>
</tr>
<tr class="even">
<td>TG</td>
<td>Toggle on/off grass.</td>
</tr>
<tr>
<td>TT</td>
<td>Toggle on/off trees.</td>
</tr>
<tr class="even">
<td>TWF</td>
<td>toggle wirefram mode on/off</td>
</tr>
<tr>
<td>tai</td>
<td>Toggles AI processing on/off. Freezes the AI</td>
</tr>
<tr class="even">
<td>tfc</td>
<td>toggles free camera mode (useful for character screenshots)</td>
</tr>
<tr>
<td>tcai</td>
<td>Toggles ONLY combat AI on/off. AI will still be active, but enemies will not attack.</td>
</tr>
<tr class="even">
<td>tm</td>
<td>turns off/on the HUD (useful for character screenshots)</td>
</tr>
<tr>
<td>unlock</td>
<td>Unlocks any selected physical lock (doors, chests, etc) and terminals.</td>
</tr>
<tr class="even">
<td>GetPos X</td>
<td>view selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it)</td>
</tr>
<tr>
<td>tmg</td>
<td>View some polygons and boxes of collisions.</td>
</tr>
<tr class="even">
<td>coc megatoncommonhouse</td>
<td>Warp Back</td>
</tr>
<tr>
<td>coc testqaitems</td>
<td>Warp to Room with All Items</td>
</tr>
<tr class="even">
<td>MoveToQuestTarget/movetoqt &lt;optional: questID&gt;</td>
<td>Warp to your quest&#8217; target location</td>
</tr>
</tbody>
</table>
<p>More codes <a href="http://www.gamefaqs.com/computer/doswin/code/918428.html">here</a>.</p>
<p>via: <a title="Gamefaqs" href="http://www.gamefaqs.com/computer/doswin/code/918428.html" target="_blank">Gamefaqs</a></p>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=Fallout+3+Cheat+Codes+for+PC+Users&amp;url=http%3A%2F%2Ftechorigins.com%2Ffallout-3-cheat-codes-for-pc-users%2F">ShareThis</a></p>]]></content:encoded>
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		<item>
		<title>Street Fighter IV Video Review</title>
		<link>http://techorigins.com/street-fighter-iv-video-review/</link>
		<comments>http://techorigins.com/street-fighter-iv-video-review/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 19:57:19 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[street fighter 4]]></category>
		<category><![CDATA[street fighter iv]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video reviews]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=69</guid>
		<description><![CDATA[via: IGN<script type="text/javascript">SHARETHIS.addEntry({ title: "Street Fighter IV Video Review", url: "http://techorigins.com/street-fighter-iv-video-review/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><p style="text-align: center;"><!--adsense--></p>
<p style="text-align: center;"><object width="425" height="344" data="http://www.youtube.com/v/XNBbwZNUGiI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/XNBbwZNUGiI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p style="text-align: left;">via: <a href="http://xbox360.ign.com/articles/953/953894p1.html" target="_blank">IGN</a></p>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=Street+Fighter+IV+Video+Review&amp;url=http%3A%2F%2Ftechorigins.com%2Fstreet-fighter-iv-video-review%2F">ShareThis</a></p>]]></content:encoded>
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		<title>Nintendo Confirms U.S. launch for DSi</title>
		<link>http://techorigins.com/nintendo-confirms-us-launch-for-dsi/</link>
		<comments>http://techorigins.com/nintendo-confirms-us-launch-for-dsi/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 19:03:50 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[gaming system]]></category>
		<category><![CDATA[handhelds]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo dsi]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=52</guid>
		<description><![CDATA[Earlier  today Nintendo confirmed that the DSi handheld gaming system will retail for $170 when it hits U.S. shores on April 4. The official word from the company is in line with widespread rumors that cropped up last month. The DSi will initially be available in blue and black models. Speculations hint that, like other [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Nintendo Confirms U.S. launch for DSi", url: "http://techorigins.com/nintendo-confirms-us-launch-for-dsi/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><p style="text-align: center;"><img class="size-full wp-image-53 aligncenter" title="nintendo-dsi" src="http://techorigins.com/wp-content/uploads/2009/02/nintendo-dsi.jpg" alt="nintendo-dsi" width="540" height="405" /></p>
<p style="text-align: center;"><!--adsense--></p>
<p>Earlier  today Nintendo confirmed that the DSi handheld gaming system will retail for $170 when it hits U.S. shores on April 4. The official word from the company is in line with widespread rumors that cropped up last month.</p>
<p>The DSi will initially be available in blue and black models. Speculations hint that, like other Nintendo handhelds, new colors will become available in the near future.</p>
<p>Already available in Japan, the DSi is an evolutionary upgrade of the monstrously popular Nintendo DS Lite. The new model includes larger screens, 2 cameras, and an SD slot in place of the Game Boy cartridge slot found on current models. The expandable flash storage will dovetail with new DSi Shop, an online marketplace for downloadable games available via the unit&#8217;s built-in Wi-Fi connection.</p>
<p>via: <a href="http://news.cnet.com/crave/?categoryId=1999" target="_blank">cnet</a></p>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=Nintendo+Confirms+U.S.+launch+for+DSi&amp;url=http%3A%2F%2Ftechorigins.com%2Fnintendo-confirms-us-launch-for-dsi%2F">ShareThis</a></p>]]></content:encoded>
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		<title>World Of Warcraft: Wrath of the Lich King</title>
		<link>http://techorigins.com/world-of-warcraft-wrath-of-the-lich-king/</link>
		<comments>http://techorigins.com/world-of-warcraft-wrath-of-the-lich-king/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 05:21:19 +0000</pubDate>
		<dc:creator>Techori</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Lich King]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[Wrath of the Lick King]]></category>

		<guid isPermaLink="false">http://techorigins.com/?p=28</guid>
		<description><![CDATA[To read the review go here. via: Gamespot<script type="text/javascript">SHARETHIS.addEntry({ title: "World Of Warcraft: Wrath of the Lich King", url: "http://techorigins.com/world-of-warcraft-wrath-of-the-lich-king/" });</script>]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=fb2ebbb094c24935458782cbe74365d1&amp;default=http://techorigins.com/pics/steve.png' alt='No Gravatar' width=40 height=40/><p><object width="432" height="362" data="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" type="application/x-shockwave-flash"><param name="id" value="mymovie" /><param name="name" value="mymovie" /><param name="flashvars" value="playerMode=embedded&amp;movieAspect=4.3&amp;flavor=EmbeddedPlayerVersion&amp;skin=http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/skins/gamespot.png&amp;paramsURI=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3D6201910%26mode%3Dembedded%26width%3D432%26height%3D362%2F" /><param name="src" value="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" /><param name="wmode" value="transparent" /><param name="quality" value="high" /></object></p>
<p style="text-align: center;"><!--adsense--></p>
<p>To read the review go <a href="http://www.gamespot.com/pc/rpg/worldofwarcraftwrathofthelichking/review.html?om_act=convert&amp;om_clk=gssummary&amp;tag=summary;read-review" target="_blank">here</a>.</p>
<p>via: <a href="http://www.gamespot.com/pc/rpg/worldofwarcraftwrathofthelichking/video/6201910/wrath-of-the-lich-king-video-review" target="_blank">Gamespot</a></p>
<p><a href="http://sharethis.com/item?&wp=3.2.1&amp;publisher=55bc7a06-b9da-45aa-b02c-5969e9c3646d&amp;title=World+Of+Warcraft%3A+Wrath+of+the+Lich+King&amp;url=http%3A%2F%2Ftechorigins.com%2Fworld-of-warcraft-wrath-of-the-lich-king%2F">ShareThis</a></p>]]></content:encoded>
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